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Grand Theft Auto V Hits 34 Million, Borderlands 2 Breaks 10 Million

by Ron Duwell | August 7, 2014August 7, 2014 8:30 pm PST


Take-Two announced during its financial earnings call that Grand Theft Auto V jumped a million units to hit a grand total of 34 million shipped. Without a big release in the first quarter of the financial year though, nothing else very impressive came from its report. It posted a drop of 12 percent from last year’s Q1, and it also fell 35.9 percent from the previous quarter.

However, subsidiary 2K Games reported wonderful news to Joystiq that Borderlands 2 has become its first game to break eight digits. With 10 million units sold, Borderlands 2 remains the company’s best selling game in its history. Combined with the surprise hit first game, the pair has sold 18 million units total, a figure expected to get a small boost with the incoming release of Borderlands: The Pre-Sequel.

Despite not launching its next game on the PlayStation 4 and Xbox One, Take Two President Karl Slatoff states that the series still has a place in gaming.

“Our view is that if you give consumers what they want, they come out for it. Our catalog sales have done very well – as we announced in this quarter, it’s one of the key reasons we were able to beat in the quarter. We have a lot of faith in the Borderlands franchise. There’s still a huge install base of consumers; Borderlands is beloved …. We have very high hopes for The Pre-Sequel for current-gen platforms and PC, indeed. But it will be reliant on quality, and we expect to deliver a really high-quality game.”

I really enjoyed the first two Borderlands games, but they do come off as products of the atmosphere around them with the explosion of RPG/shooter hybrids, the hunt for loot, and the evolution of co-op gaming. I have a hard time seeing the aging formula work on the new consoles, and Gearbox has its work cut out for it finding a way to not make Borderlands feel like its living in the past.

Take-Two is easily my favorite of the AAA publishers out there, taking the risks and the time to develop its games that the others do not. Seeing Grand Theft Auto V and Borderlands 2 succeed on such a huge scale gives me hope on the future of AAA gaming not devolving into a free-to-play, annualized mess.

VG247 Joystiq

Ron Duwell

Ron has been living it up in Japan for the last decade, and he has no intention of leaving this technical wonderland any time soon. When he's not...