I’m a huge fan of Crystal Dynamics’ original spin on the Tomb Raider franchise, Lara Croft and the Guardian of Light. When the big budget reboot swooped in as a critical and financial success, I was worried that Square Enix wouldn’t bother with a follow up to this little isometric action puzzler. Yet, E3 rolled around this year, and I was treated to a nice little surprise with Lara Croft and the Temple of Osiris.
Isometric tomb raiding with Lara Croft is back, and it is set for release on Dec. 9, after the brunt of the holiday season is over. Online co-op, local co-op, or good old fashioned single player, it doesn’t matter how you tackle this game, it’s a blast for anybody.
Crystal Dynamics Executive Producer Scott Amos says to IGN when revealing the date, “We look at this game and we put it together in a way that we just love it. It’s a fan favorite, it’s something that we want to do right.”
Lara and her rival archaeologist Conner have been cursed after stepping into a forbidden temple, and with the aid of two trapped Egyptian Gods, they’ll have to blast through enemies and puzzling traps alike to break it. Each stage comes jam packed with treasure, power-ups, and most importantly, stage specific challenges that provide bonus rewards.
The number of players has jumped from two to four since the last game, and the cartoonish art style has not been sacrificed for the main game’s gritty realism. If it plays anything like The Guardian of Light, you’re bound for a fun gamers’ night with your friends.
Lara Croft and the Temple of Osiris will be released for the Xbox One, PlayStation 4, and PC.