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Liege’s Development is Coming Along Nicely a Year After Its Kickstarter Ended

by Ron Duwell | July 11, 2014July 11, 2014 7:30 pm PST

I’ve backed so many Kickstarter games over the last year that I’ve forgotten about quite a few. Sadly, one I’ve paid very little attention to is exactly the kind of game I’m looking for these days: a little JRPG inspired project called Liege.

Liege went into production after indie developer John Rhee managed to raise $81,000 through Kickstarter, far surpassing his original requested $15,000. A few high-profile Kickstarter campaigns like Hyper Light Drifter, Mighty No. 9, and Darkest Dungeon caused Liege to tumble into the back recesses of my memory. However, a new alpha gameplay video has it charging to the forefront once again.

Rhee shows off his game’s new graphical design and gameplay ideas in this trailer released in an update on the Kickstarter website. It’s nothing flashy or amazing, but again, that’s just what I’m looking for these days. A simple portable game with an original battle mechanic that looks more in line with my PlayStation days than anything else. Readers know I am a huge fan of the Suikoden series, and there isn’t another franchise out there that Liege resembles more.

I’m just wondering if John Rhee has the world-building and storytelling chops to match Konami’s. His character art seems to suggest so.

Liege

Liege will be a perfect fit on my PS Vita, and I intend to explore every last corner of it whenever it releases. To date, it remains my biggest Kickstarter donation at $25 for the entire planned trilogy, and so far, Rhee makes me believe my money has been well spent. Check it out if you haven’t yet on the Kickstarter site of Rhee’s own Coda Games’ website.

Liege will be released for the PlayStation 4, PS Vita, Wii U, PC, iOS, and Android whenever development wraps up.


Ron Duwell

Ron has been living it up in Japan for the last decade, and he has no intention of leaving this technical wonderland any time soon. When he's not...

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