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Canceled BioShock Vita was Inspired by Final Fantasy Tactics

by Ron Duwell | July 8, 2014July 8, 2014 6:00 am EST

BioShock (6)

BioShock is one of the defining early games of the last generation, opening up the nature of PC first-person shooters to traditionally console gamers for one of the first times in history. The console space has been dominantly Westernized ever since, but would you believe that creator Ken Levine was inspired by one of Japan’s all-time greatest games for an original BioShock title on the Vita?

Final Fantasy Tactics is just as playable as it was back in the 1990s, and Ken Levine recently mentioned it in a series of posts describing the canceled BioShock Vita. Supposedly, this game was going to be an isometric turn-based strategy RPG that took place in a pre-collapse Rapture. Control the Big Daddies or control the Splicers? We aren’t quite sure. Levine didn’t reveal much on the specifics.

Sadly, Sony and 2K games were never able to come to an agreement on the project, and it was subsequently scrapped.”Lawyers and all that” are keeping Levine from finishing it himself he claims.

“They seemed way more optimistic about this back in 2011,” say Levine regarding the attitudes of Sony and 2K. Check out his series of posts below.

Imagining BioShock as anything but an FPS is nearly absurd, but on the PS Vita, it could have been a genuinely fun game. I rarely ever go for the kind of AAA shooter you see on a console when it comes to Sony’s handheld, but turn-based strategy games like this are a natural fit for the platform.

I’d play this about as much as I play Final Fantasy Tactics, and that’s quite a lot. Oh well, it’s a loss to video game history that we’ll sadly never get the chance to experience. Thanks for the look into what could have been, Ken Levine.

Polygon

Ron Duwell

Ron has been living it up in Japan for the last decade, and he has no intention of leaving this technical wonderland any time soon. When he's not...

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