Azure Striker Gunvolt is the latest from Inti Creates, the developers of the Mega Man Zero games and the upcoming Kickstarter smash hit Mighty No. 9. While it might look like a typical old-school run ‘n gun platformer, a handful of new mechanics put on display in a gameplay trailer show that there is still plenty that Inti Creates can bring to the age-old genre.
At first, it seems pretty standard. Our protagonist, Gunvolt, has his own arsenal of unique skills and psychic abilities which his trainer, Asimov, schools him on. Area attacks that will shock his enemy and standard gun attacks, for example. The better Gunvolt performs in battle, though, the higher a point counter on the left of the screen rises.
These are called “Kudos,” or points which can be saved for bonuses in between levels, when using a Save point, or performing a huge attack. Once Gunvolt hits 1,000 Kudos points, the soundtrack lets loose and bursts into an exciting J-pop song. The idea of performance affecting a game’s soundtrack is nothing new, but it is an ambitious idea that has gone far under-appreciated over the years.
The other new idea comes from the character of Lumen. Gunvolt will interact with this sweet girl throughout the game, and depending on his relationship with her, she will be able to provide aid in battle from time to time. She acts as an immediate 1up and will provide Gunvolt with a free-life and invincibility if she likes him enough. A little BioWare influence in there?
Inti Creates claims that two songs can be played when hitting 1,000 Kudos or being resurrected. You’ll be able to pick up Azure Striker Gunvolt digitally on the Nintendo 3DS later this year. Inti Creates won’t be putting out a retail release.