You are not a hero. You might be my hero, but you’re not a hero, just a regular person. The same goes for the main character of Roll7’s Not a Hero.
If you’re a Vita owner, you’ll recognize Roll7 as the creators of indie skateboarding title OlliOlli. They’re back with a new title.
You’re the campaign manager for BunnyLord, an anthopomorphic rabbit/mayoral candidate from the future. He needs someone to clean up the city and take care of competition, and the responsibility falls on you.
After selecting from a variety of non-heroic characters with different abilities, it’s time to start cleaning up.
Not A Hero is a “2 1/4D cover-based shooter,” and it’s tons of fun. Death is swift and frequent in Not a Hero, and not just for your enemies. Each stage is its own challenge, and one you’ll want to go back to over and over again.
The mechanics are simple – move, shoot, reload, and slide. Shooting and snapping in and out of cover feel good. The art direction is Atari-inspired without sacrificing any style. This is a cool, bloody game. The controls are already well-tuned for the keyboard, though I can’t wait to try it out with my preferred method, a controller.
Music is a crucial element of the game. The team isn’t talking about the artists that will appear on the soundtrack, but Simon Bennett, director at Roll7, says that the decision-making process is one that involves the whole team to ensure the music is perfect.
Not a Hero is hitting PC, Mac and Linux in early 2015, and Roll7 plans to hit PlayStation 4 and PS Vita a bit later.