Exclusives are a big part of any new console’s launch window. Some are obvious – Mario Kart 8 on Wii U, a new Uncharted on PlayStation 4. One of the big surprises last summer was the announcement of Sunset Overdrive.
Sunset Overdrive is an Xbox One exclusive being developed by Insomniac Games. If the studio name doesn’t ring a bell, here’s a list of some of their creations: Ratchet & Clank, Resistance, and Spyro the Dragon. What all those have in common is exclusivity to the PlayStation platform.
With nearly two decades of PlayStation games under their belts, the announcement of a jump to Xbox made big waves. Community Lead James Stevenson has given some clarification on the matter, though.
On gaming forum NeoGAF, a thread about the game’s new trailer elicited a rather unhappy response from a fan decrying the company’s decision to switch platforms.
“Sorry you feel that way,” Stevenson writes. “But know we had to partner with the right group that believed in us and the vision of the game, wanted to see that vision come to life, and was ok with us retaining the rights to our creation.”
While Sony has been especially responsive in the last year, it seems it wasn’t ready to give Insomniac the freedom the studio felt it deserved.
“Microsoft has been a terrific partner in making Sunset Overdrive reality,” he added.
Interestingly, Microsoft has had a tougher time in the last year dealing with developer rights. Policies for indie games were initially pretty strict. It’s possible Microsoft jumped at the chance to pull an exclusive studio away from its adopted parent and were willing to give up rights it would normally retain to make that happen. It’s also possible it just saw the potential we all had a glimpse of this week with that great looking new trailer.
Either way, Sunset Overdrive is set for release this year on Xbox One.