What’s an RPG without job classes? Everything from Dungeons & Dragons to Final Fantasy defines its characters by what role they play in battle, and like all the best games in the genre’s history, Dragon Age: Inquisition will allow you to choose how to approach your own personally customized character.
BioWare has released a series of gorgeous screenshots through OXM showing off the game’s six different character job classes in battle as well as several important events and faces you’ll be journeying alongside. See the descriptions below for an in-depth look at each job class.
Battle-hardened and masters of close combat, warriors are pivotal to any group entering battle. As front-line fighters, they absorb the brunt of opponent attacks, steal enemy focus, and create an opening for deadly ranged assaults from other classes. While some warriors prefer visceral, sweeping damage, many are silverite-clad bulwarks, weathering any blows they don’t deflect with their shields.
Champions are defenders and protectors, and when a warrior trains in the champion’s tradition, he or she becomes unstoppable. Champions use their armor, weapon and awareness to shrug off incoming attacks while holding critical positions on the battlefield and protecting allies in the process.
Those who can tap into the raw energy of the Fade and block the whispering temptations of demons are truly exceptional. When they turn that mental focus onto the field of war, they can be truly terrifying opponents. Rains of fire, walls of ice, or even the ability to heal allies make up a mage’s toolkit. Most employ considerable skills rendering foes not only weakened, but also vulnerable to physical attacks, setting up opportunities for their teammates to exploit.
Among the Circles of Magi, only a few mages have the strength of will necessary to focus their energy inward. Wrapped in protective magics and wielding blades of arcane force, the Knight Enchanters are rare, but inspiring sights as they lead the charge into enemy ranks.
Armed with bows, daggers, and any number of dirty tricks, the rogue’s primary focus is damage: tearing foes down one at a time with systematic efficiency. Rogues commonly use a mixture of stealth and mobility to reach positions of advantage, be it a sniper’s perch away from enemy blades or behind an unsuspecting mage. Deadly and resourceful, rogues can tip the balance of any strategic assault.
Intricate mechanisms are the core of the artificer’s craft: Deadly traps; Distracting contraptions; Marvels of engineering turned to deadly purpose. If an artificer is standing at the far end of a seemingly innocuous stretch of the battlefield, you should find another path. If he or she is smiling? Best just to hope your affairs are in order.
Dragon Age: Inquisition is hyped as one of the biggest RPGs of the year and as BioWare’s major return to the scene ever since wrapping up development on the Mass Effect series. So far, it looks drop dead beautiful, and even though it is powered by the Frostbite Engine 3, it still retains the look of a traditional BioWare game.
It will be released for the PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and PC on Oct. 7.