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SoulCalibur: Lost Swords’ Launch Delayed Because of Bugs

by Ron Duwell | April 25, 2014April 25, 2014 2:30 pm PDT

No surprise, after all. Bandai Namco’s free-to-play fighting game, SoulCalibur: Lost Swords was supposed to go live this week with the PlayStation Store update, but days after the launch, the game’s content has yet to be officially activated.

After it became available this week, users were reporting difficulty logging into the game, and rather than fix it while gamers played, Bandai Namco decided to “delay the launch of the game.” SoulCalibur‘s official Facebook page reports on the issue.

We have discovered that the issue requires a resolution across multiple parties and therefore our efforts to remedy the issue is taking longer than anticipated. Currently we are working feverishly with a key partner to implement a solution in the shortest amount of time possible.

You can download the game for free from the PlayStation Store now, but just be wary that you won’t be able to play it until someone at Bandai Namco flips the switch. It’s not the best message you want to send people when your company is making such a huge shift to digital distribution, but at least they are being open with it.

SoulCalibur: Lost Swords is a free-to-play fighting game with asynchronous multiplayer only. You won’t be able to directly fight others, but your character can be uploaded to aid others in battle. It is a PlayStation 3 exclusive.


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Ron Duwell

Ron has been living it up in Japan for the last decade, and he has no intention of leaving this technical wonderland any time soon. When he's not...


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