Yesterday saw the sad news that Halo composer Martin O’Donnell had been terminated from Bungie Studios, leaving many fans to wonder what would happen to the music he wrote for Bungie’s upcoming game, Destiny. However, those eager to hear his haunting and powerful tunes won’t have to worry too much as COO Pete Parsons has confirmed with Joystiq that O’Donnell’s music will remain in the game.
O’Donnell had been collaborating with three other composers as well, and Parsons confirmed that the musical score would remain intact.
“Even the music you heard yesterday was from Marty and Mike Salvatori and C. Paul Johnson. All of their music is in.”
Furthermore, Bungie community manager David Dague also addressed the O’Donnell’s departure and the meaning of “terminated without cause” by stating the studio and O’Donnell parted as friends and that everyone at Bungie wished him luck “in all his future endeavors.” Parsons also chimed in to say:
“At Bungie, we don’t take that kind of thing lightly. We don’t make decisions lightly. We’re a team that’s committed to making an amazing game, set in an amazing universe.”
Destiny is Bungie Studio’s first game since it handed over the Halo series to Microsoft and 343 Industries, so naturally, a lot of pressure has been put on it to live up to the standards Halo had once set. O’Donnell’s music is sure to help keep the same kind of feeling alive within the game.
At the same time, now that O’Donnell is on the market, it will be nice to possibly see his work turn up in other games, whether he goes freelance or gets scooped up by a company. He more than has the credentials to score plenty more video games in his career.
Destiny will be released for the PlayStation 3, PlayStation 4, Xbox 360, and Xbox One on September 9th.