The engine behind The Division is called Snowdrop. It was developed for Ubisoft by Massive Entertainment, and it promises a lot of interesting tech for the gaming medium in the near future.
Ubisoft and Massive have released a new video showcasing the engine and some of the stuff in brings to the development table. You’ll catch a glimpse of environments, lighting and particles all interacting in intricate ways.
The clip was created for GDC, and it’s likely what folks are seeing at the presentations during this week’s conference.
How sad is it that even after watching the video at the head of this post, I’m left wondering whether or not my BS detector should be going off? That’s the state of gaming today, I suppose. Developers and publishers promise huge tech and wondrous graphics, and then the game launches with an overwhelming presence of downgrades.
Let’s hope that’s not the case for The Division. If that game turns out as gorgeous as its preview content, we’re in for a world of beauty once it releases.