Another week, another major wave of layoffs from a large studio. Following last week’s drama with Irrational Games and SCE Santa Monica, Eidos Montreal has been the latest major development studio to get hit with layoffs.
Representatives confirmed with Polygon that the studio, which just released Thief to average reception, has let go of 27 people.
“Yes it is true we’ve let 27 people go today, unfortunately it’s something that every major studio has to do sometimes in order to ensure you have the right set up for current and future projects,” the statement from the representative reads.
“It’s never a nice thing to do but we are genuinely trying to offer as much support as much as we can. We’re trying to re-locate as many people as possible into other roles here or at our other studios and we’ve been in touch [with] several studios in Montreal to arrange a career day for those affected by this. We’re very thankful for all their hard work and we sincerely wish them well.”
Development for Thief seems to have been rocky since the studio lost CEO Stephane D’Astous halfway through the project citing “lack in leadership” on Square Enix’s behalf. Eidos Montreal had also been working on the next Deus Ex game for PC to kick off the Deus Ex Universe alongside its recent release. No word on if that game has been affected or not.