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Microsoft Announces New ID@Xbox Developers

by Eric Frederiksen | February 27, 2014February 27, 2014 5:30 pm PDT

Castle Crashers

After giving the indie scene the semi-cold shoulder at last year’s E3 with some unclear answers and tone-deaf PR, Microsoft has been in overdrive working to get the indie scene back into the Xbox One.

Microsoft first detailed the ID@Xbox program last August. ID@Xbox allows any developer to use their Xbox One as a development kit and gives access to self-publishing on console. In December, ID@Xbox’s Director Chris Charla announced the first round of developers to hop on, including Comcept (Mighty No. 9), Crytek (Ryse: Son of Rome), Vlambeer (Ridiculous Fishing), and Double Fine (Broken Age). It also announced that Unity Pro licenses will be available free to any developer for development on Xbox One.

Shortly after, we found out the first couple games headed to Xbox One via ID@Xbox: Worms and Nutjutsu.

Charla is back with a new list to get gamers excited for the independent scene.

“This list is by no means exhaustive,” he says. “More than 200 developers are already creating games using dev kits provided by ID@Xbox right now.”

The full list is available via the Xbox Wire link below, but here are some of the more memorable names on the list:

  • Behemoth (Castle Crashers)
  • Heart Machine (Hyper Light Drifter)
  • Playdead (Limbo)
  • Robomodo (Tony Hawk’s Pro Skater 3 HD)
  • SpryFox (Triple Town)
  • Zoë Mode (Chime)

I’d hate to pigeonhole Zoë Mode, but I’d be super stoked if it made Chime for the new generation of systems with some new tracks.

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Eric Frederiksen

Eric Frederiksen has been a gamer since someone made the mistake of letting him play their Nintendo many years ago, pushing him to beg for his own,...