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Titanfall Devs Weren’t Happy with the Xbox One’s Controller, Fixed it with Help from Microsoft

by Joey Davidson | February 12, 2014February 12, 2014 6:30 pm PDT

Xbox One Titanfall Controller - 1

As they’ve been working on developing Titanfall exclusively for the Xbox One and PC platforms, Respawn Entertainments has apparently had some interesting access to the console’s hardware team.

Specifically, they expressed their displeasure with the Xbox One’s controller to Microsoft. They thought it was, according to words shared with The Verge, “a little overly twitchy with the current controls.” The analog sticks were imprecise, something that was keeping the shooter from reaching Respawn’s version of perfect.

Seeing that Titanfall is one of the first major console exclusives for the Xbox One, Microsoft has a vested interest in seeing Respawn happy, and it worked with the developer to tweak the controller for launch.

“Now it’s fixed. We’re happy with it,” is what Titanfall design lead Justin Hendry told The Verge.

This new update will be applied before Titanfall‘s release. The Verge didn’t indicate whether this was to be a system firmware update or a controller firmware update. Yes, that’s right, there will come a time when you have to update the firmware on your Xbox One controller.

Titanfall is going to be huge for Microsoft when it launches this spring. It’s hitting the Xbox One and PC platforms on March 11. The Xbox 360 version of the game, the one not developed by Respawn, will come on the 25th of the same month.

We’ll have more on this as it happens.

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Joey Davidson

Joey Davidson leads the gaming department here on TechnoBuffalo. He's been covering games online for more than 10 years, and he's a lover of all...