Another major Kickstarter game everyone is waiting for means another heartbreaking delay. Designer Alex Preston has delayed the release of his game, Hyper Light Drifter, to a holiday launch, citing the game growing beyond its original scope for one piece of his reasoning.
“The original approximation of a June release was for a game developed with just myself and [lead programmer] Beau Blyth, something much smaller; I would have been creating art for the next six months, with much rougher edges and animation. Since we have been given this remarkable opportunity, the project has evolved, requires polish and finesse that I was not originally afforded. We are able to make the experience whole, into the full vision I had wanted it to be.”
Backers will still be able to participate in a beta test from June, but everyone else must wait an extra few months.
Fine by me. Hyper Light Drifter is one of the most exciting games to emerge from the Kickstarter phenomenon, and if it takes an extra six months to get it right, then let him take the six months. I have too many games lining up for the summer as it is. For perspective on how this decision process went for him, Preston cites his own reaction to Nintendo delaying Ocarina of Time back in the day.
“I remember yelling at Nintendo Power whenever Zelda: OoT was delayed, and now I fully understand why they did it and how it paid off in the end.”
Preston also cited his health as one of the reasons for the delay. He needs to take his time, according to the Kickstarter post, and be sure not to press himself too hard. We’re with him there, too.
Hyper Light Drifter will be available this winter for the Wii U, PlayStation 4, PlayStation Vita, Ouya, PC, Mac and Linux.