Capcom plans to hire a minimum of 100 new developers each year for the next five years, according to a report from GamesIndustry International.
CEO Kenzo Tsujimoto said in a message to investors that while Monster Hunter 4 was an example of a strong point – Dead Rising 3’s million-sale milestone might not have been public news at the time of the message – other aspects of the business have been a bit weaker.
Capcom wants to focus in particular on mobile, online, and DLC marketing strategies, but Tsujimoto also sees the need to improve the development side and plans to hire those 100 developers “to give [Capcom] an even more powerful development workforce,” and plans to “establish clear targets for these developers so they can help make Capcom even stronger.”
The promise of bringing in so much talent shows Capcom’s optimism for the new generation. As GamesIndustry International notes, Capcom’s COO Haruhiro Tsujimoto has set a goal of ¥30 billion – or just under $300 million – in online sales alone for the next fiscal year.
With Dead Rising 3 doing well, and hype building for Deep Down, we’re looking forward to seeing what Capcom will have to offer this year with all that new talent coming in.