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Luigi’s Mansion Developers Now Exclusively Working With Nintendo

by Ron Duwell | January 10, 2014January 10, 2014 3:30 pm PST

Luigi's Mansion Dark Moon (3)

Next Level Games has just scored the hottest deal in town. The studio has worked hand-in-hand with Nintendo for quite some time, and thanks to their high performance, Studio Co-founder Jason Carr has confirmed that the partnership is now official in an interview with Gamasutra.

“We are doing only Nintendo products now. We’re super happy with our relationship with Nintendo. There’s no reason to look anywhere else. They keep giving us better and better IP to work with, and as long as we do our job and make good games for them there’s no reason for us to venture out.”

Next Level Games developed one of Nintendo’s biggest hits of the year, Luigi’s Mansion: Dark Moon on the Nintendo 3DS, and it had also previously developed for first-party properties like Punch Out! and Super Mario Strikers. With over 70 employees under its wing, the move is bound to secure their jobs for quite some time.

Nintendo is not often one for taking in foreign studios in such a way. The company is infamous for being a stickler for perfection, and impressing them with their own properties is no easy feat. Carr sees nothing but good things emerging from the partnership.

“There are a lot of benefits to working with a first party. Nintendo’s great. They give you the time to make they games good. They’ve done really well – the Wii’s done really well, the DS has done really well, the Wii U is not the strongest start but we trust that they’ll come up with something to get it going, and the 3DS was a blast to work on.”

In regards to some of its more horrible games, like the Wii version of Transformers: Cybertron Adventures, Carr explains that some cuts were made to guarantee quality.

“We got up to four teams. We were about 115, 120 people. We spread ourselves way too thin. We just ended up making sh***y games, really.”

Congratulations to Next Level Games for achieving something we all dreamed about as kids, developing games for Nintendo. It has to be a dream come true.

Gamasutra

Ron Duwell

Ron has been living it up in Japan for the last decade, and he has no intention of leaving this technical wonderland any time soon. When he's not...

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