The writer of the original Mirror’s Edge game has confirmed that she will not be working on the next-gen sequel, simply titled: Mirror’s Edge. Rhianna Pratchett stated in several Twitter posts that DICE had never approached her to do the story.
It's really lovely that people care enough to ask whether I'm involved with Mirror's Edge 2, but I'm not & wasn't asked. (Cont'd)
— Rhianna Pratchett (@rhipratchett) January 7, 2014
However, Pratchett also came clear that she was not too big a fan of her own work on the first one, stating that the plot “didn’t review that great,” and that she was actually a “casualty of the development process.” Her story had been hacked to pieces after joining late in the development. She also doesn’t know anybody working on the Mirror’s Edge sequel, saying “No one I worked with on the first game is on the ME2 team. They’re not even at Dice anymore.”
I’ll somewhat agree with her own assessment. Mirror’s Edge featured a gorgeous world and some great themes, but the plot line connecting all the pieces together could have used a little bit more work. It was DICE’s first attempt at driving home a solid narrative, so perhaps it gutted the best parts out of a lack of experience.
Since then, Pratchett has gone on to be the lead writer of Tomb Raider, a game with a plot that was much more universally praised. I wasn’t the biggest fan, but I know many who were.
Mirror’s Edge is in development for the PlayStation 4, Xbox One, and PC using the Frostbite 3 engine. It is suspected to be a prequel which shows the roots of series heroine, Faith.