Crystal Dynamics Senior Art Director Brian Horton has opened up a little about the sequel to the 2013 Tomb Raider reboot, saying the game is “the next chapter” in Lara Croft’s redevelopment cycle.
Horton showed up at the Bradford Animation Festival, and did a Q&A on the upcoming game.
“We’ve announced the sequel… I’m glad I can finally talk about. The Tomb Raider sequel is the next chapter of [Lara’s] development… her life is changing. She can’t go back to the way she was.”
He was also pressed on the finances of the game with the crowd wondering how Square Enix and Crystal Dynamics plan to avoid another financial failure after the first one wasn’t able to break even.
“We don’t talk about our budgets… it’s a well financed game. We’re not spending any more on a sequel than on the original game.”
Nobody knows the title of the upcoming Tomb Raider sequel, but trademarks have been popping up all around indicating that Tomb Raider: Reflections could be a possible candidate. This of course would negate the need for numbers in future titles and will put Crystal Dynamics to task for coming up with even more generic sub-titles.
Anyone play Amnesia: A Machine for Pigs? Why can’t AAA studios think of great sub-titles? Not too marketable, I guess.
Tomb Raider was released in March for the PlayStation 3, Xbox 360 and PC. Square Enix has heavily hinted, but not confirmed, that a Definitive Edition will be released on next-gen consoles. Wait until December for that announcement.