The resolution disparity between the PlayStation 4 and Xbox One versions of Call of Duty: Ghosts has been a hot topic lately on the console war front, and it seems like the smoke has settled and one side has just emerged definitively victorious.
Amongst increasing loud voices about what resolution the games will play in, Infinity Ward Producer Mark Rubin confirmed that the Xbox One version will be running that game at a native 720p resolution up-scaled to 1080p, and the PlayStation 4 will be running the game natively at 1080p.
The game has been optimized on both consoles to run at 60FPS, and Rubin explains that both versions look fantastic.
Microsoft has yet to convince the world that the Xbox One can match the power of the PlayStation 4 after the specs for both consoles were revealed, and this latest news surrounding what is arguably one of the biggest launch titles for both consoles is not going to be doing it any favors.
Will this news shift any opinions on where to go for the winter holiday for Call of Duty gaming? Will the Call of Duty crowd even take the matter into account when choosing where to take their loyalties in the upcoming console sit?
Call of Duty: Ghosts will be released next week on November 5th for the PlayStation 3, Xbox 360, PC, and Wii U. The PlayStation 4 and Xbox One versions will be available during the consoles’ respective launches.