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Gears of War Producer Rod Fergusson to Head His Own 2K Studio

by Ron Duwell | September 27, 2013September 27, 2013 4:30 pm PDT

Rod Fergusson headshot

One of the more high profile job transfers of last year was seeing Gears of War producer Rod Fergusson leave his seven year position at Epic Games and head over to Irrational Games to help carve out the final months of BioShock Infinite’s production period. With his job all wrapped up, where does he have left to go? How about landing his own studio?

News first broke out that Fergusson was leaving Irrational Games early yesterday as reported by Polygon.

“During my departure from Epic, I learned that Irrational was in need of a ‘closer’ to help finish BioShock Infinite,” he said in a statement. “I’ve been striving for better storytelling in the games I’ve worked on and I saw this as a great opportunity to learn from Ken and his team on how to build a truly story-driven game.”

“I am very proud of the work that I did and of the team and what they were able to accomplish on Infinite. Now with the game shipped successfully, I’ve done what I set out to do here and now I’m looking forward to the next chapter in my life and career.”

The next chapter of his career has also just become much more exciting. Fergusson’s decisions and experience must have caught the eye of BioShock Infinite‘s publisher 2K Games, because shortly after the story broke, he confirmed on his Twitter page that he would be opening up his own studio in the Bay Area.

No details yet on what style of games Fergusson’s newest venture will be producing, but given his history with Gears of War and BioShock Infinite, as well as the poplar trend in video games, I’ll put money on him creating some sort of story driven shooter.

The Twitter post also promises details soon. We will be keeping an eye out for any hints on Rod Fergusson’s, so be sure to check in for future updates.


Ron Duwell

Ron has been living it up in Japan for the last decade, and he has no intention of leaving this technical wonderland any time soon. When he's not...

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