BioShock Infinite took place in the floating city of Columbia. Without ruining the entire arc of the story, understand that part of its telling involved the fabric of space and time itself. BioShock Infinite‘s first round of campaign DLC will take place in the classic underwater city of Rapture. It will even include Infinite‘s Booker and Elizabeth, two of this year’s laundry list of fantastic characters.
PlayStation Blog caught up with Ken Levine, Creative Director at Irrational Games, and asked him a few questions about Infinite‘s “Burial at Sea” DLC. They started with the most obvious: why return to Rapture? Here’s Levine’s response.
We never wanted to return to Rapture unless there was something new to say; a new story to tell that wasn’t just bringing to life the story that we already told. We found that there was a Booker and Elizabeth story to tell in Rapture that we got very excited about. A fresh new story focused on the main characters of Infinite and the only place it could be was in Rapture.
Levine talks a bit about the structure of combat in the claustrophobic world of Rapture, but he doesn’t spoil how the game affects the overall plot line of the series. Though, we’re certain it will.
We know that Booker and Elizabeth will both be playable. Irrational is working hard to make sure that both characters feel whole and separate. Here’s Levine once more.
It’s very important to us that playing as Elizabeth feels very different from playing as Booker. She’s a different person, and having gone through the experiences of Burial At Sea: Episode One has a substantial effect on her too. So we’re spending a lot of time working on how she feels and how she plays.
No release date has been given for “Burial At Sea,” but we’ll have more information on it as it comes. Stay tuned.