Project Phoenix only launched yesterday on Kickstarter, but the massive JRPG has already achieved the amount requested. It look a little less than nine hours for development team Creative Intelligence Arts (CIA) to collect the $100,000 it requested, and now the sky is the limit for stretch goals with the remaining 28 days.
Why were gamers and backers so eager to throw money at this project? For starters, RPGs have far and away proven to be the biggest smash on Kickstarter with runaway success stories like Project Eternity and Torment: Tides of Numenera. Much like those games, Project Phoenix also has proven AAA talent hidden within its crew, giving fans not only a reason to feel excited, but also secure in their pledges.
Most fans can scan the long international list of people working on this game and see that its roster spans many countries like Japan, America, Australia, Great Britain and Germany. Standouts like Final Fantasy composer Nobuo Uematsu and L.A. Noire Designer Vaughan Steven are the most recognizable, but the crew’s resume expands to include Halo, Valkyria Chronicles, Diablo III, Metal Gear Solid, Skyrim, Tenchu and even the Lord of the Rings film trilogy.
Further members have yet to be revealed with the Kickstarter page promising that the mysterious Lead Programmer, Art Supervisor and Character Designer, known only as Take-B, have all worked on impressive projects in the past.
If you are interested in Project Phoenix, described as “a JRPG with a squad based RTS game design,” check out the Kickstarter page. As of writing, $317,196 has already been raised. The team is developing for PC, Mac, and Linux, but PlayStation 4 is also a possibility if the success continues.
I don’t think they’ll have to worry about that though. From the pace it is going, Project Phoenix very well could be the next huge RPG to take a shot at being the biggest in Kickstarter history.