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No Cross-Platform Chat for Xbox One and Xbox 360 Users

by Eric Frederiksen | August 13, 2013August 13, 2013 8:00 pm PST

Xbox One Headset

Microsoft’s Chief Xbox One Platform Architect Marc Whitten said during IGN’s second “Ask Microsoft Anything” session that users on Xbox One and Xbox 360 will not be able to use voice chat to communicate with each other.

“For a variety of technical reasons,” Whitten said, users will be able to use text chat and see each other across the two platforms, but that voice chat won’t work. This is a change from what Don Mattrick said just a couple months ago when he confirmed that cross-platform chat would be possible.

Some of the technical reasons Whitten cited were addressed elsewhere in the session when he talked about the headset we now know is included with the system. “The Xbox One audio chat headset now streams 24 kHz at a 16-bit resolution uncompressed both downstream and upstream compared to the Xbox 360 headset that streamed 16 kHz downstream and 8 kHz upstream at a 14-bit resolution compressed,” Whitten said. The other reasons this might not be possible weren’t addressed.

Going deeper into cross-platform communication, though, Whitten told IGN that Xbox One and 360 users’ will be able to see each others’ rich presences–what they’re playing, where they’re at in the game–but that if they have more than the 100 friends the 360 allows, only friends on 360 will be shown. He also said that users will be able to mark friends as favorites to make seeking out preferred gaming partners easier.

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Eric Frederiksen

Eric Frederiksen has been a gamer since someone made the mistake of letting him play their Nintendo many years ago, pushing him to beg for his own,...