The next adorable title from Media Molecule, the folks behind LittleBigPlanet, has hit a minor snag in production. As such, Tearaway will now hit the PS Vita in mid-November instead of October.
The full month slip comes because Media Molecule realizes it needs a touch more time with the product. Here, per the official blog, is snippet of the reasoning.
We are now in the final stages of development, and have come to the realisation that we need a little more time than we anticipated to finish the game; to tie all of the mechanics, story and amazing visuals together into the adventure that we want you to play.
While the delay stinks, I can get behind the reasoning. I’d much rather have a succinct vision that developers are happy with than a product that might have otherwise been worse off.
When Tearaway does finally hit the PS Vita, we’ll be all over it. It’s one game that’s been on our radar for a long time now.