In what continues to be the biggest mess of policy change and information trickery prior to a console’s in the history of video games, Microsoft has clarified their stance around the prospect of working with independent game developers on the Xbox One. The console maker will let independent developers self-publish their work on the Xbox One within the first year of the console’s life at retail.
This news comes following a major leak of potential Gamescom announcements from Microsoft. That leak ran on Game Informer, and Microsoft made sure to issue a statement to the outlet in regards to the report.
The quote comes from Marc Whitten, Chief Product Officer of Microsoft’s Xbox division.
“Our vision is that every person can be a creator. That every Xbox One can be used for development. That every game and experience can take advantage of all of the features of Xbox One and Xbox LIVE. This means self-publishing. This means Kinect, the cloud, achievements. This means great discoverability on Xbox LIVE. We’ll have more details on the program and the timeline at Gamescom in August.”
The idea that every Xbox One can be used for development is rather huge. Without stating as much, Whitten essentially points towards the possibility that every Xbox One released could be updated into a development kit.
What’s still unclear about all this is what it will take to stand out and be sellable as an indie on the Xbox One. Also, we’re not sure how Microsoft will distribute these development opportunities.
Still, we can say goodbye to the idea that indie developers will either have to work with Microsoft or a roster of approved publishers in order to get on the Xbox One. That’s good news.
We’ll have more on the upcoming console as it happens.