It’s been a long and hard road for 2K Marin trying to get its XCOM game out there for the public to play. The team has faced backlash from hardcore fans ever since its reveal in 2010, and it suffered a delay thanks to the positive reception of XCOM: Enemy Unknown, forcing it to come up with new ideas.
Now it’s time to put all that behind us because The Bureau: XCOM Declassified is out to silence any doubts and erase any knowledge of the troubling development phase.
It’s hard to explain what we are looking at here. The Bureau: XCOM Declassified seems to bring the same tactical battle system found in XCOM Enemy Unknown to the table, but with the added twist of controlling individual soldiers on the battlefield and leaping between them to give direct orders.
There is definitely a tactical approach to combat, and I doubt running and gunning will be much of an option in this case.
To its defense, 2K Marin always claimed that this was more than just a third-person shooter with the XCOM brand stuck to it, and it appears they were right. Trailers speak louder than words though, and had this trailer been released during the heyday of the hate, then fans might have accepted it a bit more.
From the looks of things, 2K Marin does have an original game on its hands which is bringing a fresh look on a tired genre. With the burden of the XCOM brand levied thanks to Enemy Unknown‘s existence, maybe it can finally get some recognition. I’ve always liked BioShock 2 and think the team is very talented at delivering the best it can given the poor situations it finds itself in.
The Bureau: XCOM Declassified is now blipping on my radar screen. It’s bringing original ideas to the gameplay table and doesn’t need a new console generation to do so. I complain about other developers failing to be original and using aging technology as an excuse these days, so I am looking to 2K Marin to prove them wrong.
The Bureau: XCOM Declassified will be released for the Xbox 360, PlayStation 3, and PC on August 20th.