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Sunset Overdrive E3 Trailer – Please Don’t Pull a Fuse on this One

by Ron Duwell | June 14, 2013June 14, 2013 5:30 pm PDT

Of all the Xbox exclusives announced during Microsoft’s press conference, Sunset Overdrive is the one I want the most.

Hyped as an open-world shooter inspired by world events, Insomniac Games is looking to return to full form with bright colors, cartoonish graphics, agile combat, and a passion for ridiculous weaponry. Nobody besides Insomniac would think to slam an energy drink into an AK47 and calling it a power boost.

Alongside a great sense of imagination, Sunset Overdrive is promising to take full advantage of Microsoft’s cloud space. The open-world will be a living breathing character within the game, just like the horrible mutants you’ll be bound to face.

It will update itself everyday based on player interaction and performance. The full effects remain secret, but a constantly evolving map promises to provide a new experience each time you turn it on.

The only question that remains is if we can actually trust brilliant Sunset Overdrive to turn out just as great as this reveal trailer promises.

We all remember E3 2011 when Insomniac unveiled a fun little game called Overstrike, and the trailer captured the gaming world’s collective hearts. Everyone wanted to play this game, but alas. It was never meant to be. Overstrike eventually turned into Fuse, and that lovely reveal trailer remains to this day “the best game you will never play.”

Something tells me Insomniac, not usually one for bad press, has learned from its ways after the critical and financial shellacking Fuse received, and the final product won’t stray too far from what this genius trailer promises. Everyone is head over heels for this game, and it’s just what they need to jump back on our good sides.

Sunset Overdrive is set to be an Xbox One exclusive, a first for an Insomniac game.

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Ron Duwell

Ron has been living it up in Japan for the last decade, and he has no intention of leaving this technical wonderland any time soon. When he's not...

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