There are no active ads.

Advertisement

Denis Dyack Discusses Silicon Knights’ Controveries

by Ron Duwell | May 20, 2013May 20, 2013 4:30 pm PDT

Embattled creative lead at Precursor Games Denis Dyack has taken to YouTube in a 30 minute video to answer many questions about himself, his controversial background and business decisions, and the quality of his most recent game X-Men Destiny.

Denis Dyack was the CEO of the now defunct Silicon Knights, the studio behind Eternal Darkness: Sanity’s Requiem and Too Human. Much of Silicon Knights has moved on into a new entity called Precursor Games, and the company is currently trying to get a Kickstarter campaign off the ground to fund its spiritual successor to Eternal Darkness called Shadow of the Eternals.

Things have not been going smoothy for the team though, who has barely scraped together a total of $200,000 out of the $1.5 million it is asking for, and 29 more days remain to achieve that goal. Many believe that Dyack’s involvement has been an issue for many gamers’ hesitation, and his critics have singled out a Kotaku article printed last year which accuses Dyack of embezzlement and mistreatment of employees.

We have also stated our hesitation in giving money to Dyack and the former Silicon Knights developers, so we will post the video here to give him a chance to speak for himself. The video gives Dyack’s point-of-view about why he never spoke out against the article and why he is ready to move on from the poor business decisions he has made in the past.

“I’ve made a lot of mistakes. I’ve said a lot of things I shouldn’t have said. I’ve done some things I regret. All I can say is I’ve learned from them, that I have changed the way I think about things, and that I really want to move forward in a positive way and focus on what I do best, which is focusing on creative.”

I did read the Kotaku article in question when it was published last year, and maybe accepted it as truth a little too quickly. However, this was based on the poor image Silicon Knights already had before the article ever made it to the internet.

I witnessed first-hand the long development period of Too Human, the string of under-promising games, Dyacks’ infamous explosion and subsequent banning on NeoGAF, his ranting excuses on the former 1UP, and of course, the Epic Games lawsuit which broke his company’s back.

To me, this little Kotaku article barely registered as a blip compared to the memories I have watching Silicon Knights collapse in the first place. I am more than willing to accept that Dyack is not trying to swindle gamers and genuinely wants to make this game a reality, but my concerns go way deeper than a baseless article.

As a gamer who is open to funding any interesting Kickstarter campaign out there, I would say to Dyack that if you and your team really are ready to move on from your past mistakes and horrible reputation, make due with a game on your own funding. It’s going to take a lot more than a 30 minute video to restore trust throughout the gaming community.

Make a solid game, save face, win us back over to your side, and then we’d be more comfortable to support you.

YouTube Gameinformer

Ron Duwell

Ron has been living it up in Japan for the last decade, and he has no intention of leaving this technical wonderland any time soon. When he's not...

Advertisement

Advertisement

Advertisement