Roughly a month before its release in February, Ubisoft decided to delay Rayman Legends until September 27th, 2013. They also announced that the game would be coming to the Xbox 360, PlayStation 3 and Wii U. It was previously a Wii U exclusive.
Fans were extremely frustrated with the news, especially after it was revealed that Rayman Legends was delayed for entirely business reasons.
Ubisoft’s Michel Ancel, the lead on Rayman, expressed that the team wasn’t surprised by the meltdown from fans after Rayman Legends‘ major delay.
“No, I wasn’t shocked, but it was really hard for us.”
The team decided to work on making Rayman Legends stronger. Senior Game Manager Michael Micholic told Official Nintendo Magazine UK that the delay has come with some benefits for the upcoming final product.
“Trust me, the things we are adding aren’t minor. We’re not talking about adding some polish here and there, but 30 new levels and several new bosses.”
30 new levels, several new bosses and I assume more fine-tuning and tweaking that will lead to a much better game than we would have played in February only on the Wii U.
If you want to read the full interview between Micholic, Ancel and ONM UK, you can buy the full issue of the magazine right here.