A highlight of the indie crowd, Bastion stole a lot of hearts and minds with its gorgeous visuals and slick storytelling when it was released in 2011. Developer Supergiant games is back with their latest game, Transistor, and not much sees to have changed over the last two years.
Transistor doesn’t seem to break too far from the successful formula Bastion had going for it. It’s an action/RPG seen from an isometric viewpoint, and there is a consistent and beautiful sense of style, from the colors all the way down to the music. From the looks of the gameplay, there seems to be a bit of an emphasis on chaining together attacks and taking out huge groups of security robots.
In Transistor, players assume the role of a young woman who gains control of a powerful weapon after a mysterious group of assailants nearly kills her with it. Now she must fight from street to street against forces that will stop at nothing to recover the weapon.
Aside from the reveal trailer, not much is known about Transistor at this point besides it being the name of the weapon. An early playable demo will be shown at PAX East this week, and Supergiant has said they are aiming for a 2014 release date. Mark your calendars.