Oh the joys of creating a Leaping Barbarian specifically for play on the 360 and PS3. What is now only a Diablo fan’s dream could eventually become a reality, thanks to the minds at Blizzard. The company is, according to Blizzard Entertainment CEO Mike Morhaime, investigating the potential for Diablo III to work on home […]
It’s not weird for developers to want the best for their games. In fact, one would have to hope that the general assumption about making great games is that everyone wants the best for them. For Blizzard COO Paul Sams, that means their games have to be exceptionally well polished and live up to the […]
Diablo, for a lot of gamers, is about building a character and decking it out with the sweetest loot the realm has to offer. For most of us, the game’s fun comes in the form of hunting down and scoring said piles of glorious loot. For others, laziness kicks in and loot is purchased by […]
However, the console builds that Blizzard has been putting together aren’t exactly for an official release. Blizzard’s CCO Rob Pardo spoke with Polygon about the console porting option that’s potentially in front of the company right now.
“We’re still kind of exploring it…We’ve got builds up and running on it. We’re hoping to get it far enough along where we can make it an official project, but we’re not quite ready to release stuff about it, but it’s looking pretty cool.”
There you have it. Blizzard has it working on machines, but they aren’t at a point where that consider the console port an official project.
Forget any disrespect you have for Blizzard, their always-on requirements and the way they handled Diablo III (from launch to Auction House); what do you think of the possibility of seeing a Diablo game on consoles? Is this right next to sacrilidge for the now PC and Mac developer? Or is it a logical step for the massive property?
While we’re talking about Blizzard’s console efforts, remember Starcraft: Ghost? Sigh…