BioWare has spilled the beans with a huge amount of information on Dragon Age III: Inquisition at the Edmonton Comic & Entertainment Expo, as well as provided a few early concept art pieces for the game.
At a live panel for the game, BioWare has confirmed that Dragon Age III has spent more time in pre-production than its controversial predecessor Dragon Age II, as well as Mass Effect and Dragon Age Origins. Size has been a huge issue for the game as well with “one level in Dragon Age 3 is as big as all of the levels in Dragon Age 2,” according to cinematic designer Jon Perry.
Not only size though, but customization will play a much bigger part in this game despite being locked into playing as a human. Players will be taking control of their own castle, customizing following characters, and maybe even import save files from previous games with decisions from the originals leading to consequences in the sequels.
Dragon Age III: Inquisition has been in development for over two years now and is being built on a specified version of the Frostbite 2 engine used in Battlefield 3. Hopefully, BioWare will be able to get this series back on track after the last one remains a sticking point for many of BioWare’s fans. I’m excited for this one because The Elder Scrolls needs some serious competition in the WRPG marketplace and Dragon Age has the potential to be the stiffest competition Bethesda’s popular series can face at this point.
No release date has been given, but most are estimating a late 2013 release on the Xbox 360, PlayStation 3, and PC.