Dragon Age Executive Producer Mark Darrah announced today the next installment in BioWare’s flagship fantasy series. While Darrah and the team aren’t ready to say much just yet, they did drop a few hints about what’s coming.
“The Dragon Age team has been working on Dragon Age 3: Inquisition for almost two years now,” said Bioware Edmonton and Bioware Montreal General Manager Aaron Flynn. Much of the criticism leveled at the previous entry stemmed from the incredibly short development time between the first and second Dragon Age games. Already, the team has been working on DA3 longer than they had for DA2 in its entirety.
Flynn also stated in the official press release for the game that they have been asking for feedback from fans, as evidenced by the leaked surveys a while back.
“We want to give fans what they’re asking for – a great story with choices that matter, a massive world to explore, deep customization and combat that is both tactical and visceral,” he said. Again, hitting on some of the major problems with DA2 in the small scope and the ineffectual feeling of the choices available in the game.
One surprise comes from the technical side; the team doesn’t have any screenshots quite yet, but the game will run with DICE’s Frostbite 2 engine (heavily modified, most likely) as its base. Darrah said in his post that the engine will allow “a more expansive world, better visuals, more reactivity to player choices, and more customization.”
Here’s hoping we’ll have available amongst the weaponry in the game such diverse elements as: fear, surprise, efficiency, and an almost fanatical devotion to the pope. The nice red uniforms and the comfy chair will likely be DLC.
[via BioWare Blog]