Nintendo announced late last night/early this morning that the upcoming Super Smash Bros. title currently in development for both the Wii U and Nintendo 3DS will not be developed by a Nintendo team. Instead, the company has secured help from Namco Bandai.
The good news here, of course, is that Sakurai himself will be directing the development of the project. So, while Nintendo won’t be staffing the full team of game developers, they will keep the franchise creator and genius in place at the top of the heap.
One fan took to Twitter in order to fling a little frustration towards Masahiro Sakurai. He said that Namco Bandai was incompetent and would rather the responsibility of Smash Bros. lie solely in Nintendo’s hands. Sakurai’s response (translated by Kotaku)?
Knock off looking down on them with narrow-minded thinking.
The disgruntled fan has since deleted his Twitter account.
I’d be completely lying if I said that I was full of confidence for Namco Bandai and Nintendo’s collaborative capabilities. While I won’t be writing the game off, I will say that it’s a little disappointing to see development fall to a non-Nintendo team. Nintendo is capable of making magic happen consistently, they’ve proven that with their strong first party efforts for decades now. Namco Bandai? Well, they have good games and they have bad games.
I will say, however, that I understand Nintendo’s decision to get help. They need to release the game in a timely manner, and the rest of their studio is tied up with the launch of a new system and a fan-base hungry for as many games as possible. Meeting both demands is a lofty challenge.
What do you think about Nintendo and Namco Bandai’s team-up effort for the upcoming Super Smash Bros.?
[via Nintendo Direct]