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Crytek Making Jump to Total Free-to-Play

Warface (2)

Crytek earned its reputation as a graphical powerhouse over the last several years widely advertising its photo-realistic CryEngine to power the popular Crysis series.  Now, the company looks to lead the charge into the next foray of online gaming by exclusively making free-to-play shooters.

Crytek’s CEO Cervat Yerli does not agree with the current model for online gaming, in which expensive DLC and subscription based premium services are “milking the customer to death,” he stated when talking to VideoGamer.com on the last day of E3.  The company began developing Crysis for the consoles after suffering from gaming piracy, and disagreed with traditional boxed products as well.

“As we were developing console games we knew, very clearly, that the future is online and free-to-play…Right now we are in the transitional phase of our company, transitioning from packaged goods games into an entirely free-to-play experience.”

Rather than following the mold, the company has already jumped into the world of F2P with Crytek Kiev’s first project, Warface, a CryEngine 3 powered military based shooter.  Already launched in Russia and undergoing a closed beta in China, the game goes beyond typical death-matches found in most F2P shooters by offering a co-op mode hunting down enemy targets through randomly generated maps and offering a Diablo style loot system for weapons.

Although contracted to develop of a slew of console games over the next year, including Ryse, Crysis 3, and Homefront 2, it’s very obvious Crytek wants to return exclusively to the PC.  Free-to-play offers a simple model of business for the company, and also is 100% pirate proof, a major plus in the eyes of a company driven out of exclusive PC gaming because of stolen property.

However, free-to-play games are not well known for the high end graphics Crytek is famous for.  It waits to be seen if the graphical juggernaut can bring its level of quality to a net browser. “As is evident in Warface, our approach is to ensure the best quality, console game quality,” he said. “That implies budgets of between $10m to $30m – so no compromise there”

Warface will be published by Trion Worlds for the PC later this year.

[via VideoGamer.com]


Ron Duwell

Ron has been living it up in Japan for the last decade, and he has no intention of leaving this technical wonderland any time soon. When he's not...

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