Mark of the Ninja, from the same studio that brought the gaming world both Shank and Shank 2 is, put simply, looking sweet. This XBLA title is a 2D stealth game. More than likely, it’s among the first of its kind.
I had a chance to see the game in action today at PAX East. A cohort and I played through the tutorial level of the game; one that Designer Nels Anderson suggested takes everyone a different amount of time to complete. Why? Because of the natural variety built into the game by its mechanics.
Objects in the game can either help or hinder your quest as your tasked with quietly moving from one end of the level to the other. You’ll sneak into rooms filled with guards, toss darts at lights, blind the lot of them and then drop in from the ceiling in order to silence them on the spot.
Every set of obstacles delivers a host of ways to get by. You’ll walk into an area and immediately consider the best way to proceed. Depending on your style as a player, the game seems open enough to cater to your play. If sneaking and silent kills are your bag, you’ll have a chance to follow through with that mentality. Or, as we were able to do in our demo, you’ll be able to sneak by whole sections of guards with ease.
Mark of the Ninja will launch this summer for the Xbox LIVE Arcade. We’ll have more on the title, including its eventual price point and release date, as it comes.