The video above is the newest in Rockstar’s series for Max Payne 3. This time around, the studio aims the focus on visual effects and cinematics and how they relate to the attempt at immersive and narrative-driven gameplay of this third in the series.
Part of the way Rockstar hopes to tell Max Payne’s personal story is through the subtle connection between narrative and gameplay you see running in the video above. Players, apparently, won’t break from the action with loading screens in between locale and timeline changes. Instead, you’ll be ushered into new moments by way of on screen text and transitions.
As the narrator suggests, the intention here is to “keep players locked” into Max’s story throughout their experience. Thanks to the series’ standard graphic novel framework and cutscene panelling, Rockstar has a way to encourage players to enjoy Payne’s inner-monologues while still moving the action of the plot forward. Hopefully, it comes off in an entertaining way, instead of one that’s rather cheesy.
Max Payne 3 is currently slated to ship for the Xbox 360 and PlayStation 3 platforms on May 15th, 2012. PC gamers will be able to enjoy Rockstar’s first sole effort in the Max Payne franchise on May 29th.