The Last Guardian is becoming somewhat of a mystery to both fans and future critics. This game is set to be a new PlayStation 3 exclusive from the folks at Team ICO (the studio behind Ico and Shadow of the Colossus).
The Last Guardian was announced several years ago and has since seen its release date bump further and further away. The lead designer on the project, Fumito Ueda, recently announced that he would be leaving both Team ICO and Sony once The Last Guardian is finished. He’ll actually be completing The Last Guardian on a contract basis.
1UP spoke with Sony Worldwide Studios President Shuhei Yoshida during DICE about how Ueda is currently working on The Last Guardian:
“…we discussed an arrangement so he could focus on the creative side…He comes in every day, and he’s probably one of the people who works the longest hours.”
As for The Last Guardian itself, well, it’s coming along slowly:
“The project has been making progress, but slow progress. So that’s tough, but we haven’t changed any focus. It’s still a really important project and a vision we want to see realized, and Fumito’s vision is really causing a very difficult challenge for the developers, so there’s some scrapping and rebuilding — iteration in the process. That’s why [it’s taking so long].”
Honestly, I respect Sony, Ueda and Team ICO a little bit more after reading this quote from Yoshida. A lot of publishers tend to push developers as games approach their targeted release dates. The fact that Ueda’s vision is such that developers are feeling challenged and Sony is willing to let them work towards that goal is great.
Rushing games doesn’t work, so many titles have demonstrated that fact. Hopefully, once The Last of Us releases, Sony will have even more reason to give studios plenty of time and space to work.