As any Minecraft fan will tell you, part of the thrill of following the game, its developers and the community is that there’s been a constant storm of updates applied to it ever since its initial release. The Mojang team is always working on the next big addition to the game, and fans are constantly kept aware of whats incoming. Perhaps that’s why the game has been so successful; there’s always an air of hype.
When Minecraft comes to the Xbox 360, as 4J Studios’ Paddy Burns explained to EDGE, Microsoft may need to adjust how quickly they work through the update approval process. 4J Studios is responsible for the upcoming XBLA port of this block breaker. Minecraft needs constant updating, Burns says:
“Microsoft knows that to do a similar thing that’s on PC where they constantly update it, that’s a very difficult thing to do on Xbox because you have to go through the full tests…But they are quite keen to move towards that – they do see it as the future, so I think we might be the first to do constant updates…”
As for the frequency and speed of those updates, here’s Burns once more:
“But the whole turnaround of that testing they’re hoping to speed up, so we can maybe roll out very two months. We’ll have to see how that goes … I’m really looking forward to it being updated with patches and new features after it’s released.”
As a fan of the game, I know that I’m right there with Burns and his team when it comes to the necessity of constant updates. Updates are, effectively, the lifeblood of Minecraft. They are what players look forward to. We get excited about wool colors, mushrooms, vines and grass growth patterns. Those things get added and adjusted in the constant work in progress that is Minecraft.
Minecraft is slated to get its Xbox LIVE Arcade port at the hands of 4J Studios during this upcoming spring. As more comes on the game, include a more solid release date, trailers and price point, we’ll have it.