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Developer Says Beyond Good & Evil was Better Left Without HD

Beyond Good & Evil received an HD remastering for both the Xbox LIVE Arcade and PlayStation Network back during the late spring and early summer of last year. According to one game developer, and perhaps a slew of fans that may start to pipe up, Michel Ancel’s classic shouldn’t have received an HD update.

Speaking with Strategy Informer, Stewart Gilray, head of Just Add Water, had this to say about HD remasters and Beyond Good & Evil in particular:

“I loved the GoW 1 and 2 remakes, personally I think they were better than GoW3, and I’m also looking forward to playing the Team ICO titles…

…As for others I’m not sure, I think Beyond Good and Evil should not have been updated, as it’s only gone to show what Rose Tinted glasses we had in the old days.”

Who is Gilray and what is JAW responsible for? Just Add Water is the team behind the Oddworld: Stranger’s Wrath remastering that was just released on December 27th, 2011 for the PlayStation Network.

I am a huge fan of Beyond Good & Evil. I purchased and played the game when it initially launched during the Xbox, PlayStation 2 and GameCube era, and I bought and replayed it when it got its own remastering.

However, I don’t necessarily think Gilray is wrong here. Gaming standards and mechanical conventions change over time. What was once acceptable in development for a certain genre does not necessarily remain acceptable under contemporary criticism. Beyond Good & Evil HD absolutely felt like an old game made new; while that’s okay for players looking for a nostalgic romp, that may not be a great way for new gamers to be introduced to a franchise.

Should certain games ever receive the HD treatment? Or is this service to fans one that you’d love to see continue regardless of age.

[via Strategy Informer]


Joey Davidson

Joey Davidson leads the gaming department here on TechnoBuffalo. He's been covering games online for more than 10 years, and he's a lover of all...

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