Alan Wake, the episodic thriller by Remedy Entertainment, went through its share of trouble during development. It was initially announced during E3 of 2005, and it was then supposedly heading to the next generation’s consoles and PCs. In 2006, Remedy announced that they decided to partner with Microsoft Game Studios and make Alan Wake exclusively for the Xbox 360 and PC platforms.
In 2009, Remedy let the gaming world know that they were focusing on the Xbox 360 version of the game and letting Microsoft decide if it would ever see a PC port. In January of 2010, Alan Wake was announced to be an Xbox 360 exclusive only, putting the PC platform completely out of the picture.
That all happened over the span of five years, and the title launched for the Xbox 360 alone in May of 2010. PC gamers were, justifiably, upset.
Over the course of this past week, leaked code on Steam suggested that Alan Wake, and its post-launch DLC episodes, would be released on Valve’s marketplace. Today, by way of Joystiq, Remedy Entertainment has announced that Alan Wake will see its release on the PC platform in early 2012. That launch will roughly coincide with the launch of the XBLA exclusive Alan Wake’s American Nightmare.
Wake, despite its lengthy and troubled development cycle, released to a positively mixed critical reaction. The game was praised for its unique narrative and combat mechanics. It was, truly, one of the standout releases during the course of 2010.
If you’re a PC gamer and you even had a passing interest in the world of Alan Wake, I heartily recommend it for purchase when it hits Steam. It’s a wonderful game with a great story that pushes players forward at a constant rate. Plus, it’s creepy. I wouldn’t call it “scary,” but definitely creepy.
We’ll have more on the original Alan Wake and its sequels and offshoots as it comes.