Runic Games was set to release Torchlight 2, the follow-up to the fantastic original PC hack ‘n slash dungeon crawler, this year. As the season draws to a close and no specific launch date in site, gamers were starting to assume the game would slip. Officially, Torchlight 2 has been delayed to an unannounced date.
Runic Games President Travis Baldree made the announcement today. Here’s a bit of his reasoning:
“The first Torchlight was released in record time, but it had plenty of issues that a little more development could have resolved. We didn’t have the resources at the time to give Torchlight that treatment. Right at this moment though, we do have those resources for the sequel, and we feel strongly that we should apply them to make this the best game we can make and hopefully one that you’ll enjoy and continue to want to play in the future. We’ve probably had 18 months of full development time on it so far – not excessively long yet, as far as that goes. The amount of time we need to take it the rest of the way is relatively small.”
The President goes on to remind the world of what they have in front of them. I’ve been doing it in just about every article I’ve written over the last few months, but this holiday season has been absurd with quality game releases. From the mouth of Baldree, here’s what you can catch up on now that Torchlight 2 has been officially delayed:
“Besides, you’re all playing Skyrim right now anyway, aren’t you? Or Battlefield 3? Or Uncharted 3? Or Saints Row 3? Or Arkham City? Or Skyward Sword? Or Minecraft? Or Modern Warfare 3? Or Dark Souls? Or Assassin’s Creed Revelations?
Those are awesome games. When Torchlight 2 goes live, we want it to be awesome too – all the way through.”
And I agree. When developers, especially small teams, say their game needs a little more time for polish, I welcome any delay they fire out. Torchlight was a great adventure, the sequel is set to be outstanding. Let’s give it some room to breathe.
Besides, like Baldree said, it’s not like we’re short on gaming opportunities.
[via Runic Games]