As information embargoes lift around the web, you’re going to see a good heft of reporting concerning NVIDIA’s next major mobile processor, the Tegra 3. For me, the games editor for TechnoBuffalo, that means a write up centering around the gaming aspect of the hardware.
NVIDIA sent around a presser containing a slew of key facts and points surrounding the Tegra 3 and what it brings to the world of mobile gaming. Players will be looking at additional battery life, increased graphical performance and stability in multitasking. You’ll also be able to catch more than 40 Tegra 3 capable games by the end of 2011 on tablets such as the ASUS Eee Pad Transformer Prime, the first device to launch with the chip.
Here’s the full rundown:
Highlights / Key Facts:
- The Tegra 3 processor redefines power consumption and mobile-computing performance with:
- The world’s first quad-core ARM Cortex A9 CPU
- New patent-pending vSMP technology, including a fifth CPU core that runs at a lower frequency and operates at exceptionally low power
- 12-core GeForce GPU, with 3x the graphics performance of the Tegra 2 processor, including support for stereoscopic 3D
- New video engines with support for 1080p high profile video at 40 Mbps o Up to 3x higher memory bandwidth
- Up to 2x faster Image Signal Processor
- 40 games are expected to be available by the end of 2011, and over 15 Tegra 3 games are under development for Tegra Zone, NVIDIA’s free Android Market app that showcases the best games optimized for the Tegra processor.
- The Tegra 3 processor is in production. Developers can order the Tegra 3 Developer Kit to create applications for devices with Tegra such as tablets and super phones, at developer.nvidia.com/tegra.
NVIDIA also indicated that the hardware will be compaitable with a “broad” range of gaming controller support. We immediately question the nature of this claim, given that the Wii, Xbox 360 and PlayStation 3 controllers are specifically mentioned. These pieces of hardware don’t necessarily handshake with other, external units without a little maneuvering on the part of the end-user. More than that, there’s the simple matter of licensing that NVIDIA would have to contend with.
And yet, here it is, in plain print, as screenshotted (that’s a new word, right?) from the press kit.
As the developers discuss in the video up top, players can expect to see a large difference in performance and look when it comes to gaming on the Tegra 3. NVIDIA was kind enough to release a side-by-side comparison video to demonstrate that fact.
As the look and playability of gaming on tablets and smartphones gets better over time, more and more players will almost certainly be attracted to the platform. After seeing the Tegra 3 in action with its earliest games, what do you think of the future for mobile gaming?