In the video above, developers from both Infinity Ward and Sledgehammer Games, the studios behind Call of Duty: Modern Warfare 3, discuss the new Strike Package system and why it will be replacing basic Kill Streaks.
Basically, the studios have come together to build three separate Strike Packages to suit a player-base with a varied style of play. Rather than only rewarding a strong kill:death ratio, Modern Warfare 3 will seek to benefit players for other reasons.
Love ’em or hate ’em, Kill Streaks have always been a vessel for unbalanced play in the Call of Duty multiplayer world. Players good at killing, and only killing, use Streaks to make objective-based matches unplayable for those that make the flag or hill their primary goal. Play a few matches online and you’ll hear folks complaining that too many people treat Domination as if it were Team Deathmatch as they camp spots on the map in order to unlock choppers and air strikes.
Of course, with the Assault Package in this new Strike system, kill hounders will still have their opportunities to ruin objective-based matches; however, the obvious goal of this new balancing effort is to make it easier for others to overcome those types of gamers. Hopefully the benefits of the Support and Specialist packages will stand up against the power of things like death from above.
Are you a fan of these types of reward systems, or would you rather streak-style benefits disappear from Call of Duty altogether? Rewards like the ones defined above almost always work towards creating an unbalanced system. That said, a lot of Call of Duty fans will likely argue that earning that level of unbalance is part of the fun that’s delivered in every round of multiplayer mayhem.