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Adobe and Epic Announce Unreal Engine 3 Support for Flash 11

by Joey Davidson | October 4, 2011October 4, 2011 7:00 pm PDT

While the Internet seemed steeped in news, rumors and reaction to Apple’s unveiling of the iPhone 4S, Adobe and Epic were up to big things of their own. The world of browser-based gaming is about to look incredible.

The Unreal Engine 3 is, arguably, one of the best current generation engines running on all platforms today. Officially, Epic Games and Adobe have coupled to announce the engine’s compatibility with Flash 11. What you see above is Unreal Engine 3 running within Firefox by way of Flash 11.

According to Epic Games’ community blog, Tim Sweeney, the company’s CEO, presented UE3 within a browser during his MAX 2011 keynote address. MAX 2011 is Adobe’s annual conference for developers.

We’ll play devil’s advocate here and inject a healthy dose of scepticism into this conversation: as exciting as this all seems, the demo above moves at an exceptionally slow pace. Were Epic to showcase an acutal gun battle with a strong FPS performance, we’d be more accepting of the notion that this works flawlessly.

Until we see that, we’ll sit with cautious optimism. Still, the prospect of gaming in browsers with the UE3 engine is a great one that we look forward to seeing come to fruition.

[via Epic Games]


Joey Davidson

Joey Davidson leads the gaming department here on TechnoBuffalo. He's been covering games online for more than 10 years, and he's a lover of all...

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