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Gears of War 3 Designer Defends Game’s Story

by Joey Davidson | September 28, 2011September 28, 2011 10:15 am PDT

Gears of War 3 is considered by critics, almost unanimously, to be the best entry in both the Gears franchise and the Epic Games catalogue. It’s been applauded for its gameplay, characters and story by nearly every critic and fan that’s stepped up with something to say.

However, that hasn’t been enough to keep Cliff Bleszinksi, the game’s Design Director, from heading to message boards in order to defend that quality of his team’s work.

Bleszkinski, even after saying “I’m not going to defend our story here,” had to step up and speak out amidst a sea of hate and “cynical” users in the NeoGAF forums. In this spoiler heavy thread, a lot of GAFers took to calling out the game for its plot-holes, cheesiness and over-the-top nature. Bleszinksi responded:

I’m not going to defend our story here, those who love it and get it truly adore it. You can find plot holes in nearly anything, from Lord of the Rings to Dark Knight. Story, like any art, can be somewhat subjective and is easy to pick on.

As lovers of story in general, we’ll agree with him here. The subjective nature of films, music, TV, books, games and comics is what makes each piece of media so unique. If they weren’t subjective, then everyone would walk away from them either loving or hating every single moment unanimously.

Instead, folks love and hate media for completely individualistic reasons.

Bleszinski goes on…

The GAF crowd can be somewhat cynical. If you go to Youtube and look up many of the cutscenes deemed “silly” or “cheesy” on here the majority of the comments over there cite how the scenes moved them, made them misty eyed, or out and out made them cry. And those of you citing Cole as some bad stereotype – guys, that’s just Lester being Lester. We introduced Jace as a more laid back character as a contrast Cole’s enthusiasm. (which, after playing his sequence, is his way of overcompensating for not being the center of the universe and having to risk his neck for a can of beans now along with some aches and pains.)

I believe we’re getting better at storytelling with each effort and the critical consensus is that this is the best Gears narrative yet, and we’ll keep doing better in the future. You can pick anything to shreds on the internet because you’ve got the time and balls afforded to you by a keyboard and monitor. 😉

Honesty time: I haven’t finished Gears 3 yet. However, I’m halfway through Act IV of V. I can say that there have been parts of this game that have left me shocked. Those of you who have played it probably know what I’m talking about.

But I want to turn this to you, the readers who have played through a bit of Gears of War 3; do you think the game presents a fantastic, defense-worthy story?

[via NeoGAF, CVG]


Joey Davidson

Joey Davidson leads the gaming department here on TechnoBuffalo. He's been covering games online for more than 10 years, and he's a lover of all...

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