The Legend of Zelda: Skyward Sword is the first full Zelda title that’s been designed exclusively for the Nintendo Wii. For a console that’s just about five-years-old, it says a lot that Nintendo’s only now getting around to treating it with a proper entry in one of their best franchises.
The look is reminiscent of both Wind Waker for the GameCube and Twilight Princess for the GameCube/Wii, and that blend of color and style is turning a lot of gamers and fans towards the positive side of the waiting process.
As the launch of this title approaches, Nintendo’s begun trickling out more and more information regarding the game itself and its mechanics. The newest batch of news comes from the trailer you see above. For the first time in a Zelda experience, The Legend of Zelda: Skyward Sword will feature in-depth item upgrading.
The Great Fairy used to be the only big way to upgrade equipment in the Zelda series; of course, I’m not counting things like the Big Goron in Ocarina or the blacksmith brothers in A Link to the Past. Since Ocarina of Time, all one had to do was approach the fountain and receive the gift of choice from the Fairy. In A Link to the Past for the SNES, players used to find one of two fairy fountains to toss their gear into in order to snag upgraded versions of different items.
Now, players will actively hunt, collect and put items towards upgrading equipment. All of those trinkets that have been dropping since Wind Waker finally have a cool purpose.
The Legend of Zelda: Skyward Sword is set to ship for the Nintendo Wii in the US on November 20th. It was revealed during a pre-Tokyo Game Show conference last night that the adventure will run between 50 and 100 hours for most gamers.