A press release from Sony was sent around early this morning concerning news of a new acquisition for the console and software manufacturer. Sony has picked up inFamous and Sly Cooper developer Sucker Punch Productions.
You may already be thinking something along the lines of, “but I thought Sucker Punch was already exclusive to Sony.” Sucker Punch has been making strictly PlayStation titles over the last 12 years; however, the studio has never been an actual part of the Sony corporation. Sony Computer Entertainment have now made that bit official. From the press release, according to Shuhei Yoshida, President of SCE WWS:
“The addition of Sucker Punch to SCE WWS reiterates our dedication to developing world class gaming experiences that can only be found on the PlayStation platform. With one of the strongest exclusive software lineups in the PS3’s history, combined with the diverse, innovate content in the works for PlayStation Vita, consumers have a lot to be excited about this year.”
That’s the rub of it. Another studio often compared to Sucker Punch and Naughty Dog for their longevity with the PlayStation platforms is Insomniac Games. You know the studio for both the Ratchet & Clank and Resistance franchises. Insomniac announced a multiplatform title last year, and that game, called Overstrike, showed up at E3 in June.
While Insomniac will definitely continue to make products exclusive to the PlayStation platform, Sony can no longer say that Insomniac’s games can only be found on their systems. By locking up Sucker Punch, Sony guarantees that players will only be able to experience the Sucker Punch vision and style with PlayStation hardware.
Financial details of the acquisition were not discussed, but one can safely assume that Sucker Punch is likely coming out ahead in the overall transaction. Sony gets guaranteed exclusivity from a great developer studio, and Sucker Punch gets a nice fiscal boost. That’s a win-win in my book.