While I’ve brought up this system before, it’s one of the best examples of a system that came with a lot of hype, but sadly just couldn’t cut it in the ultra-competitive video game market. With Sony and Nintendo both launching new systems this year, it just immediately comes back to mind. For the Vita, Sony has a history of making missteps when it comes to portable gaming (UMDs, the PSP Go), so it makes perfect sense to approach this with some caution. As for the Nintendo, the Wii U has left many gamers confused as to what exactly it is and does, and if they’re not totally grasping it, how do you think the mass market buyers will do with it?
The Dreamcast had a lot going for it, as do both of these new systems, so it just makes you take a step back for a moment and ponder what could possibly go wrong with these new products. No amount of pre-release hype can make up for actual market acceptance. I certainly don’t wish ill on either system, and I find the Wii U quite intriguing honestly, but if you don’t know you’re history, it can also be repeated.